Getting started

Your first recruiting reel

This walkthrough takes you from raw game footage to a shareable highlight reel. Setup and uploads take about 15 minutes of your time. Clips analyze in parallel — usually 30–60 seconds each — so a batch is often done while you work through the queue. Reel generation is about the same; many people have a first reel within 20 minutes.

Free trial

New accounts get 15 clips and 2 reels on the free trial — enough to build a real reel. We read every support email and in-app feedback note.

Phase 1 · 5 min

Before you open the app

A little prep makes the first upload smooth.

  1. 1

    Pick one game or tournament

    Start with a single event — you do not need your whole season on day one. Upload 8–15 plays from one game as a starting pool for your first reel.

  2. 2

    Use one play per video file

    Each upload should be a single at-bat or highlight moment. GameChanger’s default per-play clips are a perfect fit — one play, right length, title card included. How to download clips from GameChanger. Full innings or multi-play files are harder to trim and may fail analysis.

  3. 3

    Name files when you can

    Words like strikeout, homerun, or double in the filename help auto-detect play type. Optional, but it saves a click later.

  4. 4

    Save clips where you can upload from

    Phone camera roll, Google Drive, or a laptop folder all work. On mobile you pick from your gallery; on desktop you can drag files in.

Tips

  • You can always upload more games later — collections keep things organized as your library grows.
  • If a clip has a title card at the start, leave it in — we use it to find the right at-bat.
  • Need GameChanger export steps? How to download clips from GameChanger

Avoid

  • Uploading a whole inning as one file — split into separate plays first.
  • Vertical screen recordings with heavy UI chrome — use the exported highlight file when possible.

Start small

Try 10–15 clips from one weekend first. That is enough to build a real 60–90s reel and see how analysis and reel building feel before uploading a full season.

Phase 2 · 5–10 min

Create your account & player profile

One player is one athlete you are building reels for.

  1. 1

    Sign up free

    Create an account at /auth/signup. Pick how you heard about us from the dropdown (helps us know which channels work).

  2. 2

    Add a player

    Dashboard → “Add Player” (or follow the “Get started” checklist). Enter the athlete’s name, graduation year, and position. This name appears on reel intro slides.

  3. 3

    Add a season

    On the player page, “Add Season”. A season is one team stint — e.g. “Spring 2026 · Diamond Elite”. Include season year and sport.

  4. 4

    Brand the season (optional but worth it)

    Upload a team logo and pick brand colors. They appear on the reel intro and on branded play slides (when you use Slides Between Plays). Logo upload can auto-suggest colors; black/white defaults work too.

Tips

  • You can edit season branding anytime from “Edit Season” on the player page.
  • One player profile per athlete on your plan — parents usually need one player; coaches may add more later.

Dashboard checklist

After signup, the “Get started” card on your dashboard tracks progress: player & season → upload → first reel. Use it as your home base until you are comfortable.

Phase 3 · 10 min active

Upload your first batch

Batch defaults save time; analysis runs in the background.

  1. 1

    Open “Upload Clips”

    From the player page, tap “Upload Clips” on the active season card. The checklist links here directly when your season exists.

  2. 2

    Set batch defaults once

    Opponent, game date, and collection apply to every file in the batch. Example collection: “vs Eagles · Mar 15”. You can assign or change collections later.

  3. 3

    Add videos and upload

    Select files or drag them in on desktop. Review the queue, then “Upload all”. Each file goes straight to cloud storage — you can leave the page while uploads finish.

  4. 4

    Leave play type on “Auto-Detect”

    We infer play type from filename, title card, and footage. Expand a single clip in the queue only if you already know the play type.

  5. 5

    Wait for processing

    Clips move Queued → Analyzing → Ready (or “Needs Review” / Failed). Analysis runs in parallel — typically 30–60 seconds per clip. Status updates on the Clips page and in “Clip Activity”.

Tips

  • Large batches are fine — upload everything from one game, then walk away.
  • When the batch finishes uploading, we send you to Quick Reel so you can build as soon as clips turn Ready.
  • Upload limit counts analyzed clips on your plan; see Settings → “Usage & Plan”.
  • The upload page shows inline tips the first time you queue files.

Avoid

  • Closing the browser mid-upload before “Upload all” completes — wait for the queue to finish or note which files errored.
  • Forgetting to select a season before upload — pick the season from the player page first.

If a clip stays queued

Open Clips → “Clip Activity”. If something sits in Queued more than a couple of minutes, open the clip and try “Start Analysis”, or check the error message on failed clips.

Phase 4 · 2–5 min per clip that needs attention

Review clips (when needed)

Most clips land as Ready without you touching them.

  1. 1

    Check “Clip Activity”

    Sidebar → Clips. Sections show Queued, “Needs Review”, and Failed across all players. Ready clips are in your season collections and reel builder.

  2. 2

    Open a clip that needs review

    Preview the highlight cut (default) or switch to “Full Video” to see the source file. If the trim looks right, tap “Looks Good — Use This Highlight” — it becomes Ready for reels.

  3. 3

    Nudge timing if close

    Adjust → “Fix Timing”: move start/end by small steps, preview, “Save Trim”. Half-second nudges are usually enough.

  4. 4

    Fix metadata in Details

    “Details” tab: correct Description (list + play-title text), play type, opponent, or game date if auto-detect was wrong. These labels appear on reel titles and filters.

  5. 5

    Re-analyze only when the wrong play was cut

    Adjust → “Re-Analyze” with optional feedback (e.g. “trim the home run, not the warmup”). Takes about 30–60 seconds — use when timing tweaks are not enough.

Tips

  • Prev/Next at the top of clip review moves through the same collection without going back to the grid.
  • Only Ready clips appear in the reel builder — approve or fix anything you want included.

Avoid

  • Re-analyzing for tiny timing tweaks — use “Fix Timing” first; it is faster.
  • Skipping approval on “Needs Review” clips — they will not show up when building a reel.

Phase 5 · 5–10 min active

Build your first reel

Quick Reel is the fastest path — length, play titles, generate.

  1. 1

    Open Quick Reel

    After “Upload all”, we send you to Quick Reel for that season (This Upload focuses the batch you just sent). Or use sidebar “Build a Reel” / player page Create Reel anytime. Only Ready clips can generate.

  2. 2

    Pick clips and length

    Select ready highlights (or wait while analyzing). Target length defaults to 60 seconds (90s or 120s also available). Trimmed plays are short — select a generous set and we fit the best ones to your target.

  3. 3

    Choose play titles

    Play Titles default to On Play (upper left) — a label on the video with no extra time. Or pick Slides Between Plays (2s branded cards before each highlight) or Off. Titles use each clip’s Description when set, otherwise its clip type.

  4. 4

    Generate and download

    Set the intro title if you want, then generate. Open the reel page for progress — usually 30–60 seconds. When status is Ready, download and share.

  5. 5

    Need more control?

    Quick Reel → “More Options” opens the three-step Create Reel builder: filters, full branding (corner/color for on-video titles, opponent/date on slides), Best picks vs manual order, and 720p/1080p when your plan allows.

Tips

  • On-video titles add no duration; branded slides add ~2s per clip on top of intro (~3s) and highlight time.
  • You do not need to perfectly curate the list — target length + scoring drop clips that will not fit.
  • Change play-title mode later on the reel page and regenerate without another reel credit.

What coaches expect

A tight 60–90s reel with your best plays first beats a long montage. Lead with strikeouts, home runs, or your strongest defensive plays.

Phase 6 · Ongoing

What to do next

You have the workflow — now build momentum.

  1. 1

    Share the reel

    Download the MP4 and attach to recruiting emails, upload to a profile site, or send directly to coaches. Test the link or file on your phone before sending.

  2. 2

    Upload more games into collections

    Create a collection per tournament or opponent. Reel building gets faster when clips are already grouped.

  3. 3

    Build variant reels

    Try a 60s Quick Reel with on-video titles vs. a 90s package with slides between plays. Different lengths and play-title modes from the same library.

  4. 4

    Watch usage in Settings

    Settings → “Usage & Plan” shows clips analyzed and reels generated. Upgrade when you need more capacity on a paid plan.

  5. 5

    Send feedback

    Something confusing? A clip that should have worked? Email support with the player, season, or clip name — screenshots help.

Keep going

You have the core workflow. Share feedback anytime — upload, review, and reel quality notes help us improve for every family.

Clip status quick reference

What each status means and what to do. Inline tips on upload and clip pages go deeper.

StatusMeaningWhat to do
QueuedUploading or waiting to analyzeUsually under a minute; check “Clip Activity” if stuck
AnalyzingAI is finding the highlightWait — page updates automatically
ReadyTrim looks good — approved for reelsUse in Quick Reel or More Options
Needs ReviewWants a quick human checkOpen clip → preview → “Looks Good — Use This Highlight” or adjust
FailedSomething went wrongRead error on clip page; re-upload or “Re-Analyze”

Common questions

Quick answers during your first session.

Where do I get clips?
GameChanger automatic play clips work best — one play per file with a title card. How to download clips from GameChanger. Phone camera-roll highlights work too; keep each file to a single play.
What is Quick Reel vs More Options?
Quick Reel is the default: pick ready clips, set length and play titles, and generate. More Options opens the full three-step Create Reel builder (filters, extra branding knobs, Best picks vs manual order, resolution).
What are play titles?
Labels for each highlight. On Play puts text on the video (default in Quick Reel — no extra time). Slides Between Plays shows a 2s branded card before each clip. Off hides titles. Text comes from the clip Description when set, otherwise the clip type.
How long does clip analysis take?
Typically 30–60 seconds per clip after upload completes. Clips analyze in parallel, so a batch of ten often finishes in about a minute. If one sits queued more than a couple of minutes, open it for details or retry.
How long does reel generation take?
Usually 30–60 seconds after you tap “Generate Reel”. The reel page updates automatically when the download is ready.
Why is my clip in “Needs Review” instead of Ready?
The model finished but wants a human check — common with unusual camera angles, multiple plays in one file, or low-confidence play type. Open the clip, preview the trim, approve or tweak, and it becomes Ready.
Can I use RecruitReel on my phone?
Yes. Upload from your camera roll, review clips, and build reels on mobile. Drag-and-drop is desktop-only; everything else works on a phone browser.
What file types and sizes work?
MP4, MOV, AVI, and MKV. Max 500 MB and 6 minutes per file. Single-play clips around 1–2 minutes work best.
Do deleted clips free up my limit?
Usage is based on analyzed clips counted on your plan. Check Settings → “Usage & Plan” for current numbers.
Can my team share one account?
Each person creates their own account and player profiles. For clubs, use Team org plans (Settings → Teams), where coaches invite parents by email to claim roster players.
What is a Team / org account?
A Team plan is for clubs and coaches: one org billing admin, a shared roster (parents claim players from email), and capped staff seats. See Help → Teams & orgs. Family Starter/Pro plans stay under Settings → Usage & Plan.
Still stuck?
Email us with the player, season, or clip you are working on. Screenshots and filenames help us debug faster.